PassthroughType
Electron APIs / Overlay / PassthroughType
type PassthroughType = "noPassThrough" | "passThrough" | "passThroughAndNotify";
Input passthrough settings:
noPassThrough
—window will handle input and block from game (Default).PassThrough
—window will not handle any input.passThroughAndNotify
—window will handle input and also pass it to the game.