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Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps​

Available Features​

Game event status​

It is highly recommended to communicate errors and warnings to app users.

Check the current game event status here. Alternatively, you can easily check that status from your app itself, using our API.

gep_internal​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes260.0

gep_internal note​

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"244.0.0","public_version":"258.0.0","is_updated":true}"}},"feature":"gep_internal"}

game_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
scenegame_infoThe current scene-stateSee notes281.0

scene note​

Possible Scene values:

  • lobby
  • ingame
  • death
  • boss_fight

Data Example:

{"feature": "game_info", "category": "game_info", "key": "scene", "data": "lobby"}

match_info​

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
match_startnullIn the beginning of each matchSee notes281.0
match_endnullAt the end of each matchSee notes281.0
deathdeathWhen the local player diesSee notes281.0
boss_fightboss_fightWhen the local player fight with a bossSee notes281.0
daydayWhen start a new daySee notes292.0

match_start note​

Data Example:

{"events":[{"name":"match_start","data":null}]}

match_end note​

Data Example:

{"events":[{"name":"match_end","data":null}]}

death note​

Data Example:

{"events":[{"name":"death","data":"death"}]}

boss_fight note​

Data Example:

{"events":[{"name":"boss_fight","data":"boss_fight"}]}

day note​

Data Example:

{"events":[{"name":"day","data":"day"}]}