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Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps​

Available Features​

Game event status​

It is highly recommended to communicate errors and warnings to app users.

Check the current game event status here. Alternatively, you can easily check that status from your app itself, using our API.

gep_internal​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes272.0

gep_internal note​

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"244.0.0","public_version":"258.0.0","is_updated":true}"}},"feature":"gep_internal"}

game_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
scenegame_infoThe current scene-stateSee notes272.0
game_modegame_infoThe current game modeSee notes272.0

scene note​

Possible values:

  • fighting_ground
  • battle_hub
  • ingame
  • match_outcome

Data Example:

{"feature": "game_info", "category": "game_info", "key": "scene", "data": "fighting_ground"}

game_mode note​

Possible values:

  • fighting_ground
  • battle_hub

Data Example:

{"feature": "game_info", "category": "game_info", "key": "game_mode", "data": "battle_hub"}

match_info​

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
round_startnullIn the beginning of each roundSee notes272.0
round_endnullAt the end of each roundSee notes272.0
match_startnullIn the beginning of each matchSee notes272.0
match_endnullAt the end of each matchSee notes272.0
match_outcomenullOutcome of the current matchSee notes272.0

round_start note​

Data Example:

{"events":[{"name":"round_start","data":null}]}

round_end note​

Data Example:

{"events":[{"name":"round_end","data":null}]}

match_start note​

Data Example:

{"events":[{"name":"match_start","data":null}]}

match_end note​

Data Example:

{"events":[{"name":"match_end","data":null}]}

match_outcome note​

Possible values:

  • victory
  • defeat

Data Example:

{"events":[{"name":"match_outcome","data":"victory"}]}