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Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps​

Available Features​

Game event status​

It is highly recommended to communicate errors and warnings to app users.

Check the current game event status here. Alternatively, you can easily check that status from your app itself, using our API.

gep_internal​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes252.0

gep_internal note​

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"244.0.0","public_version":"244.0.0","is_updated":true}"}},"feature":"gep_internal"}

game_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
player_namegame_infoThe local player's nameSee notes277.0
player_idgame_infoThe local player's idSee notes277.0

player_name note​

Data Example:

{"feature":"game_info","category":"game_info","key":"player_name","value":"Stungaxi"}

player_id note​

Data Example:

{"feature":"game_info","category":"game_info","key":"player_id","value":"7656119235655409266"}

match_info​

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
match_startnullIn the beginning of the gameSee notes277.0
match_endnullAt the end of the gameSee notes277.0
sleep_startnullWhen the local player starts sleepingSee notes277.0
sleep_endnullWhen the local player wakesupSee notes277.0

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
player_rankgame_infoThe local player's rank name + curent value + total valueSee notes277.0
pursuit_levelgame_infoThe current pursuit levelSee notes277.0

match_start note​

Data Example:

{"events":[{"name":"match_start","data":null}]}

match_end note​

Data Example:

{"events":[{"name":"match_end","data":null}]}

sleep_start note​

Data Example:

{"events":[{"name":"sleep_start","data":null}]}

sleep_end note​

Data Example:

{"events":[{"name":"sleep_end","data":null}]}

player_rank note​

Data Example:

{"feature":"match_info","category":"match_info","key":"player_rank","value":"{\"name\":\"Street Rat III\",\"value\":95,\"total\":170}"}

pursuit_level note​

Possible values:

  • regular - by deafult
  • body_search
  • escalating
  • arresting
  • arrested

Data Example:

{"feature":"match_info","category":"match_info","key":"pursuit_level","value":"regular"}

location​

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
locationPlayrs's location + rotationThe player movesSee notes278.0

location note​

Data Example:

{"events":[{"name":"location","data":"{\"loc_x\":-68.938698,\"loc_y\":83.985519,\"loc_z\":2.455000,\"rot_x1\":0.060886,\"rot_y1\":-0.473249,\"rot_x2\":0.033210,\"rot_y2\":0.878194}"}]}