Skip to main content
Loading...

Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps​

Available Features​

Game events status​

It is highly recommended to communicate errors and warnings to your app users.

Check here the game events status. OR - easily check the game events status from your app, using our API.

gep_internal​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes143.0

gep_internal note​

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"157.0.1","public_version":"157.0.1","is_updated":true}"}},"feature":"gep_internal"}

game_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
player_levelmeThe current level of the playerSee notes204.0
player_classmeThe current class of the playerSee notes204.0
player_experiencemeThe current experience of the playerSee notes204.0

player_level note​

This API will be deprecated since the data is included in player_stats API - see here

Data Example:

{"feature":"game_info","category":"me","key":"player_level","value":2}

player_class note​

Data Example:

{"feature":"game_info","category":"me","key":"player_class","value":"DRUID"}

player_experience note​

This API will be deprecated since the data is included in player_stats API - see here

Data Example:

{"feature":"game_info","category":"me","key":"player_experience","value":1101}

match_info​

Info Updates​

keyCategoryValuesNotesSince GEP Ver.
actmatch_infoThe current played actSee notes204.0
item_xmatch_infoList of owned itemsSee notes204.1
character_namematch_infoThe name of the characterSee notes205.0
player_statsmatch_infoList of statistics about the local playerSee notes205.0

Events​

EventEvent DataFired WhenNotesSince GEP Ver.
match_startIn the beginning of each matchSee notes204.0
match_endAt the end of each matchSee notes204.0
player_spawnIn the beginning of each match and respawn after teadhSee notes204.0
player_diedOnce the player diedSee notes204.0
dropped_itemList of items dropped on the groundSee notes210.0

act note​

Data Example:

{"feature":"match_info","category":"match_info","key":"act","value":1}

item_x note​

The possible values for inv_page parameter are:

  • INVENTORY - if the item is in your inventory
  • NULL - if the item is currently equipped or in the belt
  • STASH - if the item is in the stash

Data Example:

{"feature":"match_info","category":"match_info","key":"item_19","value":"{"id":823142142,"name":"Cap","quality":"LOW","is_identified":"1","req_lvl":0,"req_str":0,"req_dex":0,"low_quality":"Cracked","body_loc":"NONE","inv_page":"INVENTORY","parent_id":0,"stats" : [{"idx" : "31","idx_name" : "armorclass","sub_idx" : "0","sub_idx_name" : "","value" : "3"},{"idx" : "73","idx_name" : "maxdurability","sub_idx" : "0","sub_idx_name" : "","value" : "3"}]}"}

character_name note​

Data Example:

{"info":{"match_info":{"character_name":"Bla"}},"feature":"match_info"}

player_stats note​

Data Example: List of items:

  • max hp
  • current hp
  • max mana
  • current mana
  • strenght
  • energy
  • dexterity
  • visibility
  • experience
  • level
{"info":{"match_info":{"player_stats":"{\"max_hp\":69,\"current_hp\":55,\"max_mana\":46,\"current_mana\":46,\"strength\":36,\"energy\":26,\"dexterity\":26,\"vitality\":27,\"experience\":43565,\"level\":8}"}},"feature":"match_info"}

match_start note​

Data Example:

{"events":[{"name":"match_start","data":""}]}

match_end note​

Data Example:

{"events":[{"name":"match_end","data":""}]}

player_spawn note​

Data Example:

{"events":[{"name":"player_spawn","data":""}]}

player_died note​

Data Example:

{"events":[{"name":"player_died","data":""}]}

dropped_item note​

Data Example:

{"events":[{"name":"dropped_item","data":"{\"id\":119,\"name\":\"Short Staff\",\"quality\":\"NORMAL\",\"is_identified\":\"1\",\"req_lvl\":0,\"req_str\":0,\"req_dex\":0,\"body_loc\":\"NONE\",\"inv_page\":\"ONGROUND\",\"parent_id\":0,\"stats\" : [{\"idx\" : \"23\",\"idx_name\" : \"secondary_mindamage\",\"sub_idx\" : \"0\",\"sub_idx_name\" : \"\",\"value\" : \"1\"},{\"idx\" : \"24\",\"idx_name\" : \"secondary_maxdamage\",\"sub_idx\" : \"0\",\"sub_idx_name\" : \"\",\"value\" : \"5\"},{\"idx\" : \"68\",\"idx_name\" : \"attackrate\",\"sub_idx\" : \"0\",\"sub_idx_name\" : \"\",\"value\" : \"10\"},{\"idx\" : \"72\",\"idx_name\" : \"durability\",\"sub_idx\" : \"0\",\"sub_idx_name\" : \"\",\"value\" : \"16\"},{\"idx\" : \"73\",\"idx_name\" : \"maxdurability\",\"sub_idx\" : \"0\",\"sub_idx_name\" : \"\",\"value\" : \"20\"}]}"}]}